ADG Perspective

July-August 2017

Issue link: http://digital.copcomm.com/i/834282

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I'm not sure when work on children's half-hour sitcoms became perceived as a simple job, perfect for minimal-effort/ low-expectation designers who wanted a job where they can be with their family and not work too hard... or too late. Bright, flat colors. Flawed storylines. Cheap jokes. Stereotypical multi-camera box sets with chintzy couches. Bottom-of-the-budget-line scenery with walls that shake when the doors slam (which is always, because kids always slam doors). Recycled drops. Recycled props. Recycled ideas. As I think this article will demonstrate, this is NOT what we do on Henry Danger!

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