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May 2017

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www.postmagazine.com 11 POST MAY 2017 BITS & PIECES OXFORD, UK — Vicon (www.vicon. com), a motion capture technolo- gy specialist for the entertainment, engineering and life sciences indus- tries, announced the launch of its new VFX motion capture software, Shōgun, at FMX 2017 (www.fmx.de) in Germany, the international con- ference for animation, effects, VR, games and more. According to the company, it is capitalizing on more than 30 years of motion capture ex- perience and years of research and development so that Shōgun can offer the entertainment industry a new level of efficiency and quality, to meet the growing demands of game, film and VR production. Designed from the ground up and based on feedback from the industry and customers alike, Shōgun's new feature set delivers increased perfor- mance alongside intelligent realtime system monitoring. A streamlined workflow delivers high fidelity, real- time data, helping mocap users max- imize studio time in order to deliver projects on time and within budget. Shogun eliminates the previously time-consuming process of calibrat- ing performers from captured data in post. Performers now enter the capture space and are automatically detected and labeled, the calibration is then run in the background during the Range of Motion. Boasting a new skeletal mesh model, the software is designed to be highly functional, making data solving easy, visual and immediate. This cuts down the tradi- tionally time-consuming process of labeling subjects, cleaning data and calibrating markers. "With today's large produc- tions featuring anything between five to 15 actors, Shōgun has been designed to help industry profes- sionals streamline their captures, saving time and money," says Tim Doubleday, VFX product manager at Vicon. "Subject Calibration — a pro- cess that used to take 20 minutes — can now be achieved in less than a minute," he adds. VICON LAUNCHES SHOGUN MOTION CAPTURE SOFTWARE AT FMX 2017

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