Issue link: https://digital.copcomm.com/i/760821
T T H E E D G E S of the known world, mapmak- ers used to draw dragons to sym- bolize unexplored territo- ry. Only a true trailblazer would dare go where there might be dragons. With Billy Lynn's Long Halftime Walk, Ang Lee found himself on this kind of a bleeding edge as the film he shot in native 3D at 120 frames per second using the Sony F65 camera was released with most theaters not equipped to show the film in its opti- mized format. And the direc- tor clearly knew he might find himself among dragons when he undertook the project. "I felt like my character Billy Lynn•I was going into battle with F O C US Fast Forward C U T T I N G E D G E TECH TALK WITH ANG LEE BY KAREN IDELSON A PHOTO: EMILY ANDREWS/THE NEW YORK TIMES/REDUX DGA QUARTERLY 17

