Issue link: https://digital.copcomm.com/i/1542693
the collective thought that none of us knew what the hell we were doing. This was new for everyone. But we carried on, got them up, and achieved, in the end, an amazing set." (Chris Wyatt, Art Director) End of the World. The film culminates in the end of the world, the end of humanity as repentance for destroying the natural world. This was not fully detailed in the script, and Yorgos wanted us to think of moments that we felt captured the essence of the human spirit. "We thought of life events, moments that we as humanity find important, moving, happy or heartbreaking. In all these places, we show humanity in all its good and bad ways." (Lili Lea Abraham, Art Director) The sets were designed for a collection of tableaux, momentary snapshots we needed to capture in quick succession due to the nature of our schedule. We dressed a small number of locations in different ways to create a range of vignettes. All the moments we brainstormed become a reflection of humanity, of all of us. Some are funny, some are like a punch in the gut, but all of them compel the viewer to introspectively examine the concept of mortality and serve as a reminder of the fragility of human life. ADG D. THRONE ROOM. 3D MODEL CONCEPT ART CREATED BY JONAS BETHGE. E. THRONE ROOM. FINISHED SET BUILD. SET PHOTO. F. THRONE ROOM. MICHELLE (EMMA STONE) IN HER ALIEN FORM. PRODUCTION STILL BY ATSUSHI NISHIJIMA. D E F

