Issue link: https://digital.copcomm.com/i/1495092
as it's being viewed on the volume. Prior to this capability, all adjustments could only be made in the 'pre-light' phase. This new technology is, in essence, another form of backing and so much more! One clear advantage is the capacity for 'in camera finals,' meaning that additional work or money will not need to be spent during post-production. To achieve this level of final image, additional lead time is required. The departments that will need a longer prep are: the Art Department, virtual production department and camera department, who will all need to work together to ensure that an 'in camera final' image is achieved. To learn more, please attend continuing educational opportunities, made possible through the partnership between the ADG education department and Epic Games. ADG D. ART DEPARTMENT PREPPING THE SET WITH MATCHING GROUND COVER, DIRECTED BY ART DIRECTOR, ANGRAN LI. E. WESTERN STREET FINAL FRAME. REFERENCES: Epic Games The Virtual Production Field Guide - Volume 1 The Virtual Production Field Guide – Volume 2 VES Glossar y D E