AVA T A R : T H E WAY O F WA T E R | P E R S P E C T I V E 4 1
The successful divide-and-conquer approach from
Avatar would be echoed, but with a key difference.
Dylan would concentrate on the "organic" side
of the sequel's design—the planet and its flora,
fauna and Na'vi people—while Ben would focus
on the "hard surface" human world of tech,
vehicles and architecture. But in a novel strategy,
the sequel's Art Department would bring together
all artists and designers in one space, sometimes
working on contrasting subject matter but always
collaborating as a unified team to solve one big
design puzzle. While we each had our own area of
specialization, we worked together constantly to
ensure that the visual harmonies and dissonances
between our worlds would intermesh successfully
onscreen.
A. METKAYINA VILLAGE.
CONCEPT ILLUSTRATION.
BY DYLAN COLE. THIS IS A
PHOTOSHOP PAINTOVER
OF A VIRTUAL SET LAYOUT.