spot l i g h t
Adobe's Vision:
In the Cloud
At Adobe MAX, The Creativity Conference, Adobe accelerated its shift to the cloud with a major update to
Adobe Creative Cloud, the company's flagship offering
for creatives.
The update to Creative Cloud is packed with features, reimagining the creative process through a new set of "CC"
desktop applications and enhanced cross-device collaboration and publishing. With this update, creative files can
be stored, synced, and shared, via Creative Cloud, on Mac OS, Windows, iOS, and
Android; furthermore, Behance, the online creative community, is integrated with
Creative Cloud, so customers can showcase work, get feedback on projects, and
gain global exposure. Adobe also announced that the company will focus creative
software development efforts on its Creative Cloud offering moving forward.
The move to the cloud includes versions of Adobe's next generation of desktop
applications, including Photoshop CC,
InDesign CC, Illustrator CC, Dreamweaver CC, and Premiere Pro CC. Adobe's desktop tools, previously known as Creative Suite (CS), are now branded CC to reflect
that they are an integral part of Creative Cloud and have been reinvented to support a more intuitive, connected way of creating.
Adobe Creative Cloud is a membership-based service that provides users with
access to download and install Adobe creative desktop applications. Membership
for individuals costs $49.99 per month.
.com
Article: Go to "Extras" in the
July/August 2013 issue box
RealFlow 2013 Available
Next Limit has released a major upgrade to its RealFlow software, which
includes a new large-scale solver called Hybrido 2, along with node-based
setups. The new version also contains built-in previews via Maxwell Render
and Alembic support. A new license of RealFlow 2013 costs $3,995, and
upgrade pricing is $2,500.
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CGW Ju l y / Au g u s t 2 0 1 3
Book Details
History of
Visual Magic in
Computers
Computer graphics is used in a
wide variety of industries, from
automotive design to movies,
architecture, games, molecular
design, and simulation/visualization
of imaginary worlds and atomic
bombs. If you have ever wondered,
"How do they do that?" you can
now satisfy your curiosity with The
History of Visual Magic in Computers
by distinguished computer graphics analyst Dr. Jon Peddie.
The 448-page book (which includes 369 illustrations) takes readers through a trip in history, tracing
exciting discoveries that laid the
foundation for the development of
using 3D in computers.
"Thousands of people over thousands of years have developed
the building blocks and made the
discoveries in mathematics and
science to make 3D magic possible," says Dr. Peddie. "This book is
dedicated to all of them and tells a
little of their story."
The book is available through
springer.com (www.springer.com/
computer/image+processing/
book/978-1-4471-4931-6) and
Amazon.