Issue link: http://digital.copcomm.com/i/1109293
A. THE HIDDEN WORLD OF THE DRAGONS. FILM STILL. B. THE GLOWING GEODE AT THE CENTER OF THE DRAGON WORLD. FILM STILL. C. CONCEPT PAINTING BY PIERRE-OLIVIER VINCENT OF THE ENDLESS SUBTERRANEAN CHAMBERS OF THE HIDDEN WORLD. D. CONCEPT ART FOR THE TOP PLATEAU OF THE ISLAND OF NEW BERK. DIGITAL PAINTING BY PIERRE-OLIVIER VINCENT. E. 3D CONCEPT MODEL OF THE NEW VERSION OF OLD BERK FOR HOW TO TRAIN YOUR DRAGON 3 BY PHILIPPE BROCHU. A. UT OMNIS ALIQUID MOLORIT EX ET, ID QUATEM ASPERIOR APICTO DI ODITA AUT ETUM EXPLATU SANTIAE PLABORE LAM QUATEMPOS DOLLORES DOLORI BLABO. NEMPORUMET REPERNAM. A B C Color-wise, this world had to echo the saturated color scheme of our dragons. The absence of sunlight precludes trees and other surface plants, but a lush environment was wanted. Oceanic water cascading down inside the volcano was envisioned, instantly vaporized by the magma, creating an intensely humid atmosphere. This would allow coral-like plants, as well as fungi, to grow in plain air. Enormous crystals would dive deep in the Earth's crust, carrying back up light from lava deep below and lighting the hidden world. As a kid, I would see geodes and wonder if every boulder would turn out to be a secret treasure chest. Now, it felt right to turn the center of the dragon world, where Toothless is crowned king of all dragons, into one big giant geode. In opposition to the Hidden World running deep underground, the island of New Berk brings the Vikings into the skies. Dragons down, Vikings up, so to speak. New Berk symbolizes a magic land everyone wishes to find. It is the clearing lost in the woods that kids consider their secret world away from adults, their own sanctuary. New Berk was designed with a specific reveal in mind. First foreboding, then mysteriously hidden behind a cloud ceiling, and finally resting in the heavens, this is a little piece of Valhalla on Earth. Early on in production, it was necessary to convince the production team of just how epic the scale of the movie would be. A 3D scenic artist was needed in the Art Department. Philippe Brochu created detailed 3D sets for most of the locations: from the new version of Old Berk to New Berk, the entire Hidden World—from the caldera to the crystal chambers of the dragon king and queen,

