ADG Perspective

November-December 2018

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1 6 P E R S P E C T I V E | N O V E M B E R / D E C E M B E R 2 0 1 8 N E W S 2018 ADG Production Design Initiative Program C B Y C O R E Y K A P L A N , M A R C I A H I N D S , T O M W A L S H , C O - C H A I R S In June, the Art Directors Review Panel selected sixteen new and exceptionally talented young designers from a field of eighty-four applicants for its 2018 Production Design Initiative. Since its inception, this groundbreaking and well- regarded initiative has been extremely successful at introducing a true merit-based diversity into the ADG's creative community. The demand within our professional community for these eager and focused participants remains exceptionally high. The participants are employed and compensated just as any production assistant would be, by the signatory production company that might hire you or them. The initiative is designed to provide on-the-job mentorship, supervision and training to future Art Directors and Production Designers, providing the participants with real-time workplace experience and exposure to our profession. In tandem with their work opportunities, they participate in ADG community service activities, such as the annual awards program, Film Society and other endeavors. We encourage all AD Branch members to consider these talented participants. If you have an opening for a production assistant, please consider one of them. Contact Laura Kamogawa at the Guild office: 818 762 9995 or A. JAMES MALOOF, ILLUSTRATION FOR GATTACA. Robert received his Bachelor of Science in television, film and new media production from San Diego State University in fall 2014. He emphasized Production Design and worked as a scene shop teaching assistant for the film program. After graduation, he gained success in the commercial and editorial realms and has worked with many notable companies, such as Chick-fil-A, Disney, Matchbox, Mattel, Nintendo, Qualcomm, Sony, Vanity Fair and Wired magazine. In June of 2018, he graduated with his MFA in Production Design from the American Film Institute. R O B E R T A g u i r r e B. CONCEPT DESIGN OF A 1920S MUSEUM EXHIBIT FROM THE GRAPHIC NOVEL TRILLIUM. DONE WITH SKETCHUP AND PHOTOSHOP. C. SET DESIGN OF A FUTURE DYSTOPIAN OFFICE BUILDING FOR THE FEW. DONE IN VECTORWORKS. D. A 1/4" WHITE MODEL FOR THE FEW. A B D

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