Computer Graphics World

Edition 2 2018

Issue link: https://digital.copcomm.com/i/997232

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e d i t i o n 2 , 2 0 1 8 | c g w 2 3 Studios are going big for the small screen BY LINDA ROMANELLO AND CHRISTINE BUNISH VFX AND TELEVISION Networks, cable television, and streaming pro- gramming platforms are all offering a rich pool of visual effects opportunities for studios across the globe. Whether it's women transformed into mermaids, a hit man turned hero who gets help from a CG sidekick, the unraveling of decades-old mysteries and secrets in a small German town, a retired superhero who recharges his powers to aid his community, or another optimistic super- hero in a blue tick suit dedicated to saving his city, studios around the world are boosting a slate of new shows with some serious VFX.

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