Computer Graphics World

May/June 2014

Issue link: https://digital.copcomm.com/i/336920

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DIGITAL ART 30 ■ CGW M ay / Ju n e 2 014 Many a young boy or girl has sketched and painted scenes from a Disney movie, using memorable characters such as Peter Pan, Snow White, Mickey and Minnie Mouse, Donald, and Goofy to hone their skills and create their own personal magic, all the while dreaming of someday becoming a professional Disney artist. It's a dream that very few ever realize. Those chosen to be fine artists for Disney must be skillful and creative, and have a deep understanding of these cherished characters and their worlds. Most importantly, they must maintain the magical essence of the characters and commit that magic to canvas. This is a tall order for painters, a nearly impossible task for digital artists who must overcome the inherent aesthetic barriers of their medium, particularly when their subjects are treasured characters born into traditional worlds. Joel Payne overcame that barrier, using a hybrid technique that blends the traditional and digital to generate breathtaking artwork as a Disney fine artist. Here, Payne discusses the responsibilities of this exclusive position and his artistic achievements that led him to the House of Mouse. Artist Artist Artist Artist Artist Artist Artist Artist Artist Artist Artist Artist Artist Artist Artist Artist Artist Artist Main Street Main Street Main Street Artist Joel Payne uses a hybrid paint/CGI technique to create a dynamic look for his Disney canvases BY Karen Moltenbrey DIGITAL ART 30 ■ CGW M ay / Ju n e 2 014 RAINBOW FRIENDS DANCING IN THE STREETS

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