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March 2014

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2 Post • March 2014 www.postmagazine.com ROBOCOP/METHOD THE AMAZING SPIDER-MAN 2 SAINTS ROW IV BUBBLY/ROGER 22 6 26 32 Respawn Entertainment's Titanfall, is an online-only, multiplayer game for Microsoft's Xbox One, Xbox 360, and the PC. The Respawn audio team recently worked with Warner Bros. Game Audio to create the game's dense soundtrack, which can feature over 400 elements at any given time. Each weapon has its own personality, letting gamers know what is being fired and from how far away. Elements are also given levels of priority, helping certain sounds stand out against numerous others. For more on "Audio for Games," turn to page 26. 4 EDITOR'S LETTER Game sound, previs and more! By Marc Loftus 6 BITS & PIECES What's new in post production 12 DIRECTOR'S CHAIR Justin Chadwick — Mandela: Long Walk to Freedom By Iain Blair 32 POSTINGS A graphic glimpse of some recent work 34 PRODUCTS The latest in hardware & software 36 PEOPLE Keeping tabs of the industry's movers & shakers 40 REVIEW GoPro Hero 3+ Black Edition By Brady Betzel 14 PREVIS Almost like an insurance policy, this process can save time, money and production headaches. By Christine Bunish 22 DIGITAL INTERMEDIATES "DI" transforms into a suite of mas- tering services that plug into other services and businesses on the expanding digital landscape. By Michael Goldman 20 SOUND LIBRARIES The latest production music and sound effects releases. 26 AUDIO FOR GAMES Creating ever-changing soundtracks that enhance epic, on-screen battles. By Jennifer Walden S E R V I N G T H E I N D U S T R Y S I N C E 1 9 8 6 V O L 2 9 · N O . 3 O N O U R C O V E R DAILY NEWS UPDATES NAB 2014 PREVIEWS WEB EXCLUSIVES Finding the right solution for your studio By Christine Bunish Storage Supplement This Month In Mr. Peabody & Sherman get a 3D makeover Creating realistic CG environments Medal-winning CAD Handling unique VFX shots W O R K F L O W S A U D I O $8.00 US | $8.25 CAN MISSION CONTROL CG SCIENCE TRANSFORMS A TIMELESS CLASSIC COMPUTER GRAPHICS WORLD CGW.COM | MARCH/APRIL 2014 PLUS CG ENVIRONMENTS COMPUTER-AIDED DESIGN VIDEO TOOLS UNIQUE VFX SHOTS

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