Issue link: https://digital.copcomm.com/i/1539634
S E P T E M B E R / O C T O B E R 2 0 2 5 | P E R S P E C T I V E 9 1 C. FLYING CITY. CONCEPT ART. D. THE MISSION. ANALOG MODEL. E. VECTORWORKS DIGITAL MODEL. B A L A G o v i n d K u m a r G a n e s a n M E L I S S A H o l r i t z A N A K I N L i Bala is a Production Designer from India, recently earning his MFA in Production Design from the American Film Institute. With a background in architecture and over 20 years of experience as a self-taught artist, he seamlessly bridges the worlds of traditional and digital art. He has contributed as a Set Designer and Assistant Art Director on over six feature films in India, along with an extensive portfolio of commercials and over 35 short films. Influenced by music educators, a master woodworker, decorators, Art Directors, architects, seamstresses and painters, Melissa was raised in a world filled with art, design and music. After studies at the Fashion Institute of Design and Merchandising, followed by 15 years working as a visual merchandising manager and remodel liaison, Melissa has returned to her artistic roots, visual storytelling through motion picture design. Anakin is a dependable and adaptable member of the Art Department, with a balance of practical craftsmanship and digital proficiency. With an MFA from AFI and a BFA from the Beijing Film Academy, he has 3 years of experience working on commercials and short films in Beijing. He follows how emerging technologies continue to shape the Art Department and has specialized skills in 3D printing. C E D

