MPSE Wavelength

Fall 2023

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M OT I O N P I CTU R E S O U N D E D I TO R S 51 So we hired this trainer, he brought the five trained penguins, and we put them in this air-conditioned, sonically treated trailer truck in the shipping yards in New York, where the movie was shot. And then we waited. We would attempt to tease a penguin with a fish into the ADR booth. Well, as it would turn out … it's really hard to get penguins to say anything. I didn't do that recording— Ben Cheah did. Ben had to sit in 30 degrees for three days, eight hours. That 24 hours of rolling tape yielded five minutes of sequential penguin utterances after being culled down. I listened to 24 hours of recordings into five minutes of <"SQUAWK!"> and then I made a vocabulary of it—much like I did with the monkey in Raiders—then assemble a performance to make them quasi or "pre-verbal," which makes it feel as if they were sentient. It wasn't just a <"SQUAWK!"> There was a cadence, or there were syllables involved. And, if you have really good ears—I made one that sounds like "F-you!" for one penguin who gets mad at Jim Carrey. SL: I would be remiss if we didn't talk more about Good Night Oppy. We mentioned it before. I absolutely loved it. Let's start with this … how did you manage to get an actual recording of wind on Mars…? MM: So let's start by saying, if you see Good Night Oppy, the very first sounds in the movie are the actual sounds of Mars. That gives me goose bumps. Now, of course, I started the film, and there were no recordings of Mars then. And (writer/director) Ryan White said, "Mark, one of your challenges is to bring Mars to life. We're going to be on Mars for 32 minutes, with ILMs visual effects. And I want this to feel real. Like we're there." SL: The way that they did it, you feel like you WERE there. The CG was fantastic. MM: NASA has, you know, 4000K imagery from the planet—ILM had lots of great source material to work with that is real! It WAS real, for all intents and purposes! But, we didn't have any sound. We knew that Mars had atmosphere—it has a very thin atmosphere—we knew it had dust storms. I knew I could rely on sounds that were familiar, terrestrially. Wind recordings I'd made in the desert, and those, with some treatments to maybe make it sound a little bit off. I had built a set of "immersive Martian atmospheres." And they were working really well. I put them in the temp mix. Until Ryan called me and said, "Did you know that Perseverance, the current rover on Mars, has two DPA-4060s on it…?" "WHAT?" "And did you know that they just recorded the sounds of the ambiance of Mars?" "WHAT?!?" So he hooked me up with NASA, they sent me their files, and I received a fairly short couple of clips of Martian atmospheres, some Martian wind, the helicopter probe, and the sound of it driving around Mars. And this was captured by the onboard microphone on Perseverance. It's funny, you think of NASA, you think of hi-tech finely machined aluminum … but if I played the driving around sounds for you, and it's in the movie—it's the actual sound it makes—it sounds like an old jalopy! It creaks, and groans, and scrunches from rubber bands, and cords and things being compressed. Anyway, I took these little 10-second snippets of ambiances and built them into immersive atmospheres that opened the movie and are heard in all the exterior scenes while we're on Mars. Mark chats with Steve Lee at the 69th GRA Winners Reception at the Bonaventure Hotel in Los Angeles. Photo by Chris Schmitt Photography

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