ADG Perspective

July-August 2023

Issue link: https://digital.copcomm.com/i/1504681

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There is only one thing worse than never attaining your life's goal; it's getting the opportunity to do it and messing it up. As a lifelong Star Trek fan, when I got the call from show runner Terry Matalas to take over the design of Star Trek: Picard for back- to-back seasons two and three, I was determined not to fumble the ball. Doing twenty episodes of Star Trek in a row hadn't been attempted in almost two decades. I immediately knew I must bring together the best group of Star Trek creatives ever assembled. I needed the Avengers, but Star Trek design nerds, not superheroes. To evolve the world of Star Trek: The Next Generation (TNG) thirty years into the future, I would need to collaborate with Star Trek legends like Mike Okuda, Doug Drexler, John Eaves, Geoffrey Mandel, Todd Marks among others, to bring in the next generation of artists to take Jean-Luc Picard on his greatest adventure. The focal point of season two of Star Trek: Picard was the Picard chateau in La Barre, France. The chateau had been briefly seen in TNG and in season one of Picard, but this season would be a time -traveling adventure that would see the chateau A G o i n g B o l d l y … O n e L a s t T i m e S T A R T R E K : P I C A R D B Y D AV E B L A S S , P R O D U C T I O N D E S I G N E R

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