Issue link: https://digital.copcomm.com/i/1504681
and there are real-time fades of sunset/night/dawn captured at whatever in-camera speed. It is fake but looks and feels as real as possible—in fact, it looks fake fake, which is perfect! The houses are the same but different, with minimal alterations such as shapes of patios, pools and gazebos. It is also about scale. Studying purchased dollhouses and playing with the doll, with Barbie touching the ceiling, going on the slide and getting in the Barbie car, everything about Barbie's world is smaller than human scale, ergo for the characters, who are human scale, the Art Department made everything 23% smaller (we worked out the math!). The paintings of Wayne Theibaud are a favored reference of Greta's, so design also meant investigating the pastel palette in its many forms. Find that pink, or maybe fifty shades of pink, and then try that pink again! The Art Department was led by Supervising Art Director Dean Clegg. It was a massive and very delicate undertaking, an achievement in itself and not for the fainthearted! A huge shout-out to Senior Art Director Mark Swain, whose hybrid talents of the old school (beautiful drawing) and the new were put to exemplary use in Barbie Land and on the DreamHouse. Mark's biggest challenge was how to squeeze the set onto a sound stage; even though it was a large stage, it never quite seemed big enough! The layering of the vista resulted in a painted sky backing, with a cutout mountain range in front, as well as forced perspective cutout palm trees and C D E

