Animation Guild

Spring 2022

Animation Guild | We are 839 Digital Magazine

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F E AT U R E TR ANSFORMING THE CUPHEAD VIDEO GAME INTO A TV SERIES PROVED BOTH CHALLENGING AND FUN AS THE PRODUCTION TEAM TOOK A DEEP DIVE INTO CHAR ACTER DEVELOPMENT, OLD - TIME JA ZZ, AND VINTAGE ANIMATION. By Alex andr a Drosu When Cuphead came out in 2017, it wasn't your typical run-and-gun video game. The style was inspired by rubber hose animation and surrealist storylines from the Golden Age of Walt Disney and Fleischer Studios cartoons. The effect created by Chad and Jared Moldenhauer looked so authentic to the time period that when they initially showed footage of the game, people asked where they licensed the characters from. So it didn't come as a complete surprise when Netflix commissioned an animated TV series based on the award-winning game called The Cuphead Show!, which premiered last month. Impulsive Cuphead and cautious Mugman are partners in comedy. opposite: The iconic villain the Devil proved to be one of the more complex characters in the TV series. 36 KEYFRAME

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