DGA Monthly

December 2019

Issue link: https://digital.copcomm.com/i/1184532

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D E C E M B E R 2 0 1 9 I 4 5 See more detailed descriptions, video and photos from Digital Day at www.dga.org. Watch it in Filmmaker Mode™ UHD Alliance Chairman Michael Zink revealed how Filmmaker Mode™ – a new viewing mode for future televisions – gives viewers a consistent, cinematic representation of images as the filmmakers intended. The system was designed with the input of directors. Photo: UHD Alliance Chairman Michael Zink Digital Day 2019: Innovators: Breaking New Ground — Continued What's next in VFX: Creative Choices for Directors Using Performance Capture Industrial Light & Magic supervisors Pablo Helman and Maia Kayser discussed how content creators can successfully employ performance capture on their projects and explained various capture methodologies, best practices, current trends and where the technology is going in the future. Photos: Pablo Helman and Maia Kayser. Digital Subcommittee member Susan Zwerman (center) chats about the possibilities of this technology in the Q&A. A Practical Guide to Virtual Production In a virtual scout, THE THIRD FLOOR's Chris Edwards demonstrated how virtual production tools are used to streamline pre-production and help directors make more informed decisions on set and into post. Photo: Chris Edwards chats with Jeremy Kagan in the Q&A. Real-Time VFX: Taking the Post out of Post-Production Epic Games' Miles Perkins showcased the cutting- edge virtual production technology, Unreal Engine, and showed how it can bring a director's vision to life directly on set through live, in-camera visual effects. Photo: Susan Zwerman chats with Miles Perkins. Wrap Party The 2019 Digital Day festivities concluded with a luncheon and wrap party at Occidental Studios in Hollywood where the attendees mingled with the speakers and absorbed more of the technological wizardry. Hands-On Demos and Exhibits In the DGA's lobby, the 2019 Digital Day attendees were able to engage in hands-on demonstrations and exhibits from: Adobe, Allfx Inc., ARRI, Avid, Entertainment Partners, Inflight VR, Intel Studios, Looking Glass Factory, Mo-Sys, Panavision, Scriptation, Sony, Springbok Entertainment, StudioBinder, Think Crew, THE THIRD FLOOR, Unreal Engine and a demonstration by the Digital Day Programming Committee on how to be tech savvy with tools to take on set and improve work productivity. - Photos: DGA Members and guests check out the hands-on demos and exhibits in the lobby.

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