Post Magazine

April 2012

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effects were combined with dialogue in what Bender termed a "super session." "All this ends up on my Pro Tools|HD sys- tem running the 256 outputs to their max," he explains. "I have my screen oriented vertically, not horizontally, so I can see most all of the tracks, and I go through and shape everything in this environment before I play anything for the director. I want to be sure it sounds how I'd like it to sound. When the director comes in, we'll spend several days going through and honing the material using the OMF dialogue and music tracks as reference." Although the The Hunger Games is set in a future world, Bender didn't want it to sound like "a big, science-fiction/fantasy film." "I want- ed it to sound organic and intimate, so that we're close to the characters all the time," he observes. "There were certain set pieces, like the Mag Lev train, the Hover Craft, Katniss's fire dress and the tube that takes her to the game surface — all of which needed that special quality. The challenge was building them and getting them to sit in the scene without upstaging the characters. This is a movie that isn't a circus, it's more a documen- tary about a girl going through an experience. So we created these things to be unique but not to upstage anyone." Over the long months of working on the Bender wanted the film to sound organic and intimate, not like a sci-fi/fantasy film. film, the sound team developed a strong sense of common purpose. "The working relationship among the crew was wonderful," Bender says. "Everyone felt that this was a special film and everyone worked together in a cohesive way that made it fun." Soundelux worked with Todd-AO for Foley and mixing. NVIDIA® Quadro® by PNY Visually Amplify Your Desktop If your an artist, designer, or video professional, accelerate your entire workfl ow with NVIDIA® Quadro® performance across a broad range of design, animation and video applications, NVIDIA Quadro by PNY offers the advantage. Get The Advantage· To learn more go to www.pny.com/quadro © 2012 NVIDIA Corporation. NVIDIA, the NVIDIA logo, Quadro are trademarks or registered trademarks of NVIDIA Corporation in the United States and other countries. Other company and product names may be trademarks of the respective companies with which they are associated. All rights reserved. The PNY logo is a registered trademark of PNY Technologies, Inc. All other trademarks are the property of their respective owners. Copyright © 2012 PNY Technologies, Inc. All rights reserved. www.postmagazine.com Post • April 2012 19 by PNY professional graphic solutions. Delivering excellent graphics

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