Post Magazine

March 2012

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SERVING THE INDUSTRY SINCE 1986 VOL 27 · NO. 3 2 EDITOR'S LETTER The art of previs By Randi Altman VISUAL EFFECTS 16 ROUGH DRAFT Creating blueprints with previs. By Randi Altman VIDEO & FILM 20 DIGITAL INTERMEDIATES The evolution of DI. By Christine Bunish AUDIO 26 SOUND LIBRARIES Music and effects providers work to keep up with demand... and competition. By Marc Loftus 30 AUDIO FOR GAMES Creating multi-layered, multi-tiered experiences is not an easy feat. By Jennifer Walden STORAGE SOLUTIONS A supplement to the March 2012 issue of 16 2 POST SCRIPT Superexploder's ready to blow By Marc Loftus 12 4 BITS & PIECES What's new in post 12 DIRECTOR'S CHAIR Wim Wenders: Pina By Iain Blair 14 VISUAL EFFECTS Jenny Fulle discusses Ghost Rider 2's VFX workflow By Randi Altman 36 POSTINGS A look at several Super Bowl spots 38 PRODUCTS The latest in hardware and software 40 WORKFLOW Crawford embraces a multi-user post workflow 42 POST POSITIONS Protecting the future of the creative craft in post By Martin Bennett 44 PEOPLE Keeping tabs of the industry's movers & shakers 48 REVIEW Storage Supplement Making the right storage match is key By Christine Bunish DAILY NEWS UPDATES NAB PREVIEW WEB EXCLUSIVE GAME AUDIO: The need to wear many hats By Jennifer Walden 30 This Month In www.cgw.com February/March 2012 The Sims 3 Showtime allows players to choose their charac- ter's career path in the entertainment industry. According to Electronic Arts' senior audio director, Robi Kauker, composers worked from style guides to create several hours worth of music that ranges from Aerosmith-type rock to dance-floor pop. Multiple versions of each sound effect help keep the gam- ing experience from getting stale. In addition, sound and ambi- ences are influenced by the game's time of day. For more on "Audio for Games," please turn to page 30. IMAGE COURTESY OF ELECTRONIC ARTS www.postmagazine.com Trailblazing Titles game graphics and interactivity New frontiers in • $6.00 USA $8.25 Canada • 's digital char- acters & environments 's stereo- conversion workflow • A look at ' digital dogfights and more • Next-gen game graphics: cutting-edge techniques Post • March 2012 1 20 Sound Devices Pix 240 portable video recorder By Jim Geduldick PINA GHO9ST PROTOCOL CO3/UNDERWORLD EA SPORTS/SSX ON OUR COVER John Carter Ghost Rider 2 Red T ails

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