Post Magazine

July 2010

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SERVING THE INDUSTRY FOR 24 YEARS DEPARTMENTS 2 EDITOR’S LETTER Greenscreen & DSLRs By Randi Altman 2 POST SCRIPT Expanding the business By Marc Loftus VFX 20 GREENSCREEN Give yourself enough time, light it right and plan ahead. By Randi Altman 26 VFX STORAGE The most successful systems are the most transparent. By Christine Bunish AUDIO 32 AUDIO FOR ANIMATION Creating audio for non-real characters gives these audio pros a certain amount of leeway. By Ron DiCesare TRENDS 40 STOCK FOOTAGE Well-honed research skills and a famil- iarity with stock collections are helping filmmakers find the perfect shot. By Marc Loftus 32 WEB EXCLUSIVES Camp Digital takes AJA Ki Pro on the road REVIEW After Effects CS5 By Daniel Restuccio & Ben Campanaro WORKFLOW How ILM used Nvidia tools to create a simplified workflow on Airbender By Daniel Restuccio 40 M. Night Shyamalan's TheLast Airbenderis a live-action re-telling of the popular Nickelodeon animated TV series. ILM, in addition to designing our cover this month, created over 500 visual effects shots for the film. Oscar-winner Conrad Bluff edited. The Last Airbenderis director Shyamalan’s first foray into the visual effects world. “I was learning on the job,” he says. “I felt like the young kid and everybody else was the seasoned veteran. I thought, 'Oh boy, I better learn fast!.'” For more on The Last Airbender, turn to page 15 and visit www.postmagazine.com. www.postmagazine.com TUTORIAL GenArts Monsters GT By Brian Fox This Month In 26 20 4 BITS & PIECES What’s new in post 12 DIRECTOR’S CHAIR Lee Unkrich: Toy Story 3 By Iain Blair 15 COVER STORY The Last Airbender By Nicholas & Daniel Restuccio 18 SPECIAL REPORT Media Composer 5: a game changer? By Jonathan Moser 44 PRODUCTS The latest in hardware & software 46 PEOPLE Keeping tabs of the industry’s movers & shakers 47 REVIEW Matrox’s Mx02 Mini By Jonathan Moser 48 REVIEW Autodesk’s Softimage 2011 By Ajit Menon • Disney/Pixar rebuilds its previous toys, as well as new ones, for Toy Story 3. • Augmented reality bridges the physical and digital environments. • Visualizing the stars and universe. July 2010 • Post 1 FRAMESTORE/KIA IE EFFECTS TOY STORY 3 STORMSTOCK ON OUR COVER

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