ADG Perspective

September-October 2019

Issue link: http://digital.copcomm.com/i/1152740

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perhaps embodying a higher purpose, which is to create a sense of inspiration in the observer. Both industries have become evermore reliant on digital tools, which shorten fabrication timelines, allowing for a greater amount of exploration in form development, and perhaps most importantly, enabling the dynamic and spontaneous integration of new data from different departments as it becomes available to the vehicle designer. Virtual reality systems are being used to great effect for evaluation at scale in both the Hollywood Art Department and globally distributed car design studios. Volvos advanced design studio in Camarillo, California, has become one hundred percent digital and virtual production studios like Fox VFX Lab in Little Tokyo are using game engine platforms like Unreal to previsualize entire sequences in VR, enabling real-time design changes with movable terrain set pieces and iterative choreography with motion-capture day players. The systems for designing and evaluating design will always be evolving. The proliferation of different 3D modeling and visualization software packages shows no sign of slowing down, but the one thing which will remain constant is that the Illustrators of Local 800 will continue to remain at the forefront of the discipline, being home to the best and brightest who travel down that ever-winding creative path of vehicle design for the motion picture industry. A. ARGO COMMAND SHIP FLEEING RODAN. ILLUSTRATION BY GEORGE HULL. B. ARGO COMMAND SHIP EXPLODED VIEW. ILLUSTRATION BY MATTHEW CUNNINGHAM. B

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