Computer Graphics World

September / October 2016

Issue link: https://digital.copcomm.com/i/739236

Contents of this Issue

Navigation

Page 2 of 35

s e p t e m b e r . o c t o b e r 2 0 1 6 c g w 1 departments on the cover Editor's Note – 3D printing has evolved during the past several years, offering a creative outlet for CG artists wanting to make their digital creations tangible. Helping to push this technology further has been the group at Laika, where digital artists and stop-motion experts have blended their art forms, resulting in some of the most visually captivating movies of the decade. Their recent creation: Kubo and the Two Strings Spotlight – Products: Eizo's ColorEdge CG247X monitor, Maxon's Cinema 4D Release 18, Autodesk's 2017 Flame Extension 1 News: GPU shipments on the decline Making Happy Happen The DreamWorks Animation crew fills Trolls, a colorful CG musical comedy, with good luck, charm, and optimism – and of course, trolls. 2 6 C O M P U T E R G R A P H I C S W O R L D CGW features 4 see it in | Some top TV shows that earned Emmys. | Posting fall TV premieres for the small screen. | Keeping up with The Flash. | Director Scott Derrickson on Doctor Strange. | The latest offerings for storage collaboration and archiving. Visit CGW.com for Web-only features and news Hidden Truths – Artists at Weta Digital create a gigantic, believable furry green character for Disney's Pete's Dragon. 12 Myth in Miniature – Laika ups the ante in its latest stop-motion epic, Kubo and the Two Strings, requiring new methods in 3D printing technology to support the director's complex vision. 18 Special Delivery – Sony Imageworks and Warner Bros Animation produce Storks, a CG animated feature where Looney Tunes style meets reality. 24 Sliding Down the Curve and Rising to Opportunity – 3D printing has experienced a wild ride during the past several years, but now the additive manufacturing market appears headed for new growth. 28 POSTMAGAZINE.COM

Articles in this issue

Links on this page

Archives of this issue

view archives of Computer Graphics World - September / October 2016