Computer Graphics World

September / October 2015

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s e p t e m b e r . o c t o b e r 2 0 1 5 c g w 1 Monster Mash 2 – The sequel to Hotel Transylvania marks a return for the colorful characters and environments, along with some new twists. VR – Virtual reality becomes a major reality at this year's SIGGRAPH conference and exhibition. Rigged for Success – Students from Cogswell College develop 3D animatable rigs for public use. departments on the cover Editor's Note – What's old is new again, and that is certainly the case with beloved 2D Peanuts, thanks to the artistic and technological endeavors by the crew at Blue Sky Studios. The same can be said for virtual reality, which has made quite a comeback. Spotlight: Products/News – Autodesk's Stingray game engine, HP's Z240 Tower and Z240 SFF Workstations, Maxon's Cinema 4D R17, Organic Motion's RealityCapture Live, the CG market to exceed $235B by 2018 Spotlight: Silver Edge – CGW's Silver Edge (best- of-show) winners from SIGGRAPH 2015. Case Study – Presidential portrait. Products – Recent soware/hardware announcements and more. Simply Audacious – Blue Sky Studios' artists transform Charles Schulz's Charlie Brown, Snoopy, Lucy, and their friends into CG characters. 16 26 28 2 8 C O M P U T E R G R A P H I C S W O R L D CGW features 4 6 32 Moving Performances – Motion capture has become an important selection in an animator's toolbox. 20 see it in POSTMAGAZINE.COM | Pan Director Joe Wright | Fall TV: Quantico, Minority Report, Supergirl & more | VFX: The Martian www.postmagazine.com POST OCTOBER 2015 PLUS: PAN DIRECTOR JOE WRIGHT VFX: THE MARTIAN SPECIAL SECTION: VR FALL TV PREMIERES POSTING BLINDSPOT, MINORITY REPORT, HEROES & MORE Q&A with Roy Taylor on page 39 SPONSORED SECTION 31

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