Post Magazine

March 2015

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www.postmagazine.com 1 POST MARCH 2015 ON OUR COVER 2 EDITOR'S LETTER Previs' dark side By Marc Loftus 2 POST SCRIPT More than meets the eye By Linda Romanello 4 BITS & PIECES What's new in post production 12 PRIMETIME AMC's The Walking Dead By Linda Romanello 14 DIRECTOR'S CHAIR James Wan: Furious 7 By Iain Blair 36 POSTINGS A graphic glimpse of some recent work 37 WORKFLOW Retiming with Wohler's Tachyon Wormhole By Craig Newbury 38 FIELD TESTED Spacejunk expands render capabilities with Pipeline FX's Qube 39 NAB PRODUCTS A preview of what will appear in Las Vegas 46 PEOPLE Keeping tabs of the industry's movers & shakers 48 REVIEW NewBlueFX's TotalFX By Jonathan Moser SERVING THE INDUSTRY SINCE 1986 VOL 30 · NO. 3 THIS MONTH IN • Digital film characters in a live-action world • CG ups the ante in TV commercials • Everyone's big on virtualization • DreamWorks hits Home with its new animated feature DEPARTMENTS 12 14 16 24 The Walking Dead Furious 7 Bates Motel FEATURES 16 DIGITAL INTERMEDIATES The term "DI" is evolving, and so are the workflows By Marc Loftus & Linda Romanello 20 OSCAR WRAP UP With multiple statuettes going to Birdman, The Grand Budapest Hotel and Whiplash, here's a look at what Academy voters may have been thinking By Iain Blair 24 PREVIS & POSTVIS Now commonplace for CG-heavy and VFX projects, these tools help pros push the creative process By Christine Bunish 28 AUDIO FOR MOBILE GAMES In addition to 3D graphics and slick interfaces, today's mobile games deliver richly-designed sound By Jennifer Walden 32 SOUND LIBRARIES The latest news in production music and sound effects By Marc Loftus & Linda Romanello Mercedes WEB EXCLUSIVES WWW.POSTMAGAZINE.COM • NAB Product Previews • VFX: Jupiter Ascending Q&A with Framestore's Gary Marshall • Storage: ATTO's Thunderbolt solutions • Daily News Updates EA's goal is to de- liver big sound for FIFA 15 Ultimate Team for Android (page 28).

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