Computer Graphics World

DECEMBER 08

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MOTION GRAPHICS Boris Blue 2.5 Boris FX has released Boris Blue 2.5.1 with support for Windows Vista and new Nvidia and ATI drivers, which are qualified by Avid and Adobe. Boris Blue 2.5 delivers: advanced 3D lighting, advanced materials for 3D surfaces, true 3D shape deformers for all shapes, custom bevels and extrusion faces, and 3D Particle Emitters for real- istic simulation of smoke, fire, and sparks. Boris Blue takes advantage of Nvidia and ATI graphics cards to accelerate GPU rendering and preview. Users gain the ability to import 3D model files, such as .3ds (3ds Max) and .obj (Maya) geometry files, as well as to animate a camera along a bezier path, focus a camera on a specific 3D point, and track a 3D object while it moves through 3D space. The Boris Blue Composite Window provides split views for viewing and adjusting a 3D scene from multiple perspectives, and offers improved 3D interactors for enhanced manipulation of objects in 3D space. Boris Blue is avail- able as a plug-in for Adobe Premiere Pro CS3, Adobe After Effects CS3, and Avid editing and finishing systems on Windows platforms. Boris Blue can also be used as a stand-alone application. Boris FX also revealed new pricing: Boris Blue 2.5 is available for $595, a cross-grade for Avid FX or Boris RED users is $199, and a cross-grade for Boris FX or Boris Graffiti users is $299. Boris FX; www.borisfx.com ANIMATION HyperMove Debut Bunkspeed, developer of 3D rendering technology, has launched its HyperMove animation tool. HyperMove features CGI technology, automation, and a physics engine with Bunkspeed's visualization technology, enabling users with little or no 3D experience to create complex anima- tions. HyperMove offers integration with the company's HyperShot renderer, in which users can set global lighting effects and assign true-to-life materials to a 3D scene. HyperMove users apply colors, decals, For additional product news and information, visit CGW.com 46 December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VFS student work by Jeff Plamondon VANCOUVER FILM SCHOOL. 13 programs, countless paths. vfs.com SOFTWARE WIN

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