Issue link: https://digital.copcomm.com/i/1547068
20 cgw j u ly • a u g u s t • s e p t e m b e r 2 0 2 6 Disney & Pixar's Hoppers Amazon MGM Studios' Project Hail Mary Turin's Officine Grandi Riparazioni (OGR) conference venue Nicole Paradis Grindle began her feature film career at ILM on Who Framed Roger Rabbit before moving to Colossal Pictures. She joined Pixar Animation Studios in 1995 as producer of the Toy Story Activity Center interactive computer game. Since then, she has played vari- ous production management and producer roles on many of Pixar's films, including A Bug's Life, Monsters, Inc., Monsters University, and Incredibles 2; the Academy Award-nominated short film Sanjay's Su- per Team; and the Academy Award-winning feature films The Incred- ibles, Ratatouille, and Toy Story 3. P R O J E C T H A I L M A R Y : V F X S U P E R V I S O R S P A U L L A M B E R T & M A G S A R N O W S K A Paul Lambert and Mag Sarnowska, VFX co-supervisors on Amazon MGM Studios' spectacular space epic Project Hail Mary, will also be speaking at this year's conference. In a dazzling live presentation, the award-winning team will transport the international audience across the cosmos as they explain the creative and technical process be- hind the film's stunning visual effects. "Every so oen, a film comes along that captures not only our imaginations, but also our hearts. Project Hail Mary is one of those films," stated Gutierrez. "I could not be more thrilled to welcome its production VFX supervisors, Paul Lambert and Mag Sarnowska, on to our stage at VIEW Conference 2026, and I cannot wait to hear what they have to say about the making of this beautiful new movie." Paul Lambert is a four-time Oscar winning VFX supervisor with more than 25 years of experience in the motion picture industry. He won his Oscars consecutively with Blade Runner 2049, First Man, Dune, and Dune: Part Two. He has collaborated with some of the most acclaimed directors in Hollywood and has also won and been nominated for multiple BAFTA, Emmy, and VES awards. Throughout his career, Lambert has excelled in combining both the creative and technical aspects of visual effects, and many novel techniques and memorable visuals have originated from his projects. Notably, he is the sole inventor of the blue-screen keying algorithm "IBK," which is used in Nuke, the VFX industry's compositing soware of choice. Aer spending two years working on Project Hail Mary, he returned to Arrakis to finish up the Dune trilogy. Mag Sarnowska is an emerging VFX supervisor with over two de- cades of experience in compositing. She transitioned into on-set roles in 2019, leading to increased involvement in production-side VFX supervision. This shi enabled her to collaborate closely with directors, cinematographers, and production teams, ensuring that VFX were seamlessly integrated into each project from its earliest stages. Her creative approach and collaborative mindset have made her a trusted partner for filmmakers who appreciate ambitious visu- al concepts. She recently spent two years as co-VFX supervisor on Project Hail Mary, contributing to the film's development throughout pre-production, production, and post-production. Prior to that, she held similar responsibilities on Kraven the Hunter and supervised a small team for the TV series The Stand. She is currently working on the third installment of the Dune trilogy. Disney & Pixar's Hoppers

