Issue link: https://digital.copcomm.com/i/1546054
122 M PS E . O R G of VocAlign in September 1995, which was priced initially at £1,500. It was much easier to use from the start, and gained in popularity because it paid for itself in studio time-saving. But by 2000, VocAlign plugin versions sold for £199 to £385 and it started to become a staple in pop music studios. Synchro Arts subsequently developed the product Revoice Studio which allowed for consumers to lip-sync their own voices to film clips on DVDs. Revoice Studio which was first released in 2001, featured the Shrek (1) DVD. Following that release, DSP expert Jonathan Newland joined Synchro Arts and extended the product to allow pitch, as well as time which first appeared in web-based consumer product, Revoice Singtone, and later in the app Sing Perfect Studio for higher fidelity results. This product was followed by the application Revoice Pro, which was created for professional usage for aligning time and pitch of source material to existing guide track input material. Some key differences which defined Revoice Pro with the VocAlign plugins were that there are significant speed and operational advantages over the restrictions of plugin environments. These advantages include: • The ability to implement multi-input processes. • A novel and effective "region- based processing" approach to audio processing in which inputs to processing modules are inserted where required along the timeline in Process Control Tracks. • Simple, intuitive controls of a "process-based preview" system for rapidly auditioning combinations of input and output signals and quality checking modifications. • Multiple processes with different parameters which can use the same tracks for inputs and/or outputs. • Processes for audio signal manipulation can be more powerful and more controllable. • A consistent working environment inside Revoice Pro for audio from any DAW. The next interesting addition to the Synchro Arts family of magical tools— Titan After Synchro Arts introduced the VocAlign plugin (for Pro Tools) in 1995, when we went to trade shows with the Digidesign Partners booths—because we could sync voices—we had dialogue editors ask us if we could do something about the fact "auto-conformed" dialogue loaded from the sound recordist's media was out of sync by sometimes two frames or more from the editor's picture and sound edits, that had perfect sync. The problem seemed to be that while the EDL in/out timecodes of the picture cuts were correct, the sound from sound editors' conformed audio loaded from his media just didn't match. It turned out that the sound recordists' audio (then coming from many different brands' analog and digital recorders) was not sitting correctly in the timecode-defined window the EDL provided. So we found a way to slide the correct audio into the window so that it sample-accurately matched the correctly positioned audio the editor had. That also meant C M Y CM MY CY CMY K

