Issue link: https://digital.copcomm.com/i/1545215
22 PRODUCTION SOUND & VIDEO – Summer 2026 Volume regardless of the challenges. We had some really exciting practical environments throughout the film. One was a swamp set that was so authentic it became a destination for local crickets. It's hard to explain away cricket sounds on a distant planet! But with a few strategically placed squirts of bug spray, we were able to overcome. There was a set with a very large swimming pool-size body of water. It played as an underground sewer. It also had a large on-camera drain pipe that would pour water into the pool. We could stop the water when it was out of shot but you just never knew when it would and wouldn't be a problem. Nothing like trying to record dialog with Pedro Pascal in the water and a waterfall in the background. On top of that there were lots Having spent years living inside the sonic universe of The Mandalorian, we had the advantage of familiarity, the tonal language of the characters, and the space in which they exist. On some levels, we knew what to expect, but we were also ready for the challenges that come with making a big, epic feature film. The Volume remains one of the most challenging environments for production sound. Visually, it's a dream. Dynamic backgrounds, interactive lighting, and the feeling of being totally immersed in an environment. All that truly helps to keep the actors' performances energized. Sonically, it's complicated. We were grateful we had the experience, tools, and knowledge on how to tame the environment as much as possible. From using the ZR Acoustic sound panels that we discovered the first season of the TV show, blowing the dust out of the cooling fans on the back of the LED screens to help them stay quiet, along with various other tricks we had learned along the way, we were able to capture totally usable dialog in The (L-R): Yvette Marxer UST and 2nd Boom Operator, Maribeth Powers, Trainee, & Shawn Holden, Production Mixer

