Issue link: https://digital.copcomm.com/i/1545191
LOCAL706.ORG • 43 THE FALLOUT EXPERIMENT A N O V E R V I E W O F M A K E - U P D E S I G N , P R O S T H E T I C M A K E - U P D E S I G N , A N D H A I R D E S I G N PHOTOS COURTESY OF LORENZO SISTI/PRIME ELISA MARSH, MAKE-UP DESIGNER: At my first meeting, I learned that Season 2 would introduce several new factions from the game. When Dayna Pink, our costume designer, shared her illustrations of the cast, Khans, NCR & the Legion, I was inspired and eager to begin. With pre- and post-apocalyptic storylines, our work was to define the expanding world of Fallout. It was important to make choices that would visually anchor the audience as we introduced new characters and watched these worlds collide. It was also important to me that the make-up in the pre-apocalyptic 1950's era was as true to the era as the production design and fabulous costumes. e make-up changes in S2 are script-driven. Our characters on the surface travel through the wasteland on their journeys, becoming more distressed from injuries, fights, and increasing exposure and grime. Lucy got to 'freshen up' only twice; once aer nearly dying in the Legion camp, and then in the final episode when she wears the yellow dress. e sunburn and exposure were created with Illustrator and gel paints. I was impressed with the ease of Maekup Dry Lip. Her look for the yellow dress was the first time that we saw Lucy free of her layers of grunge pallet and ash powder. ough having bare arms and legs meant there was a lot of tattoo coverage to be done. is was done by airbrushing Endura liquids. John Damiani skillfully took care of Maximus's scars & battle continuity. He has two established scars, one on his brow bone carried into the eyebrow and one on his chin. Both silicone appliances are color tinted to match skin tone, then blended with 99% alcohol, painted with a wash of Illustrator palette, sealed, then stippled with Nanoblur to take down any shine. Maximus's scratches and bruises were all Out of Kit. Painted with Illustrator and Bluebird palettes, sealed with Endura spray and standard Red Drum blood was added to bring life to the wound. Norm was in rough shape and had been le to starve in Vault 33. To create an emancipated look, we painted redness and purple discoloration around his eyes, nasal area, and neck. Very dry lips were painted with Illustrator, Maekup Dry Lip and of course, the usual Fallout layer of dirt and grunge palettes. Hank appears out of S1 wearing full Power Armor grimy with a dried bloody gash across his cheek. For the rest of the season, Hank is back to his clean-cut self, wearing a suit. For this look, he had a straight corrective make- up with a Pros-Aide transfer scar across his cheek. In the flashbacks, Jennifer Aspinall supported visual effects in his de-aging by using Skin Saver Barrier lotion, Dermalogica Power Firm eye cream, and Smash Box photo finish primer applied to help fill in lines and wrinkles. Opsite tape was used to pull back the skin on the neck, textured with Pros-Aide and painted to match skin tone. We meet Steph dirty, sweaty, running for her life. Next, she is clean faced wearing red lipstick as a perfectly groomed '50s chambermaid. en in a fully made up polished '50s make-up. A big reveal this season was the real Robert House. My task was to design a mustache that is true to the game, looking like Robert House of S1 and most importantly, looking great on our actor, Justin eroux. I called Zoe Hay and presto! Magic. We introduced the Khans. A raider tribe that lives on the surface, they have sun, exposure, layers, and layers of dirt and grime, and very rotten teeth. We meet a group affectionately titled ghoul and boil kids. We had two artists for each child but only had eight hours to get them set-ready, film, and clean them up. Another example of the brilliant collaboration of make-up, costume, hair, and make-up FX. e Legion is violent, scary, soldier-like, modeled aer the Roman Empire complete with slaves. is group required tattoo coverage, body paint & layers of dirt, as well as battle scars, old and new. A portion of the Legion wore white-face paint that was designed to crack as it dried, which was then aged with dirt work sprays and powders. Freeside is filled with characters. Each BG artist is dressed differently and trying to survive by holding on to their past identities. showgirls, croupiers, dealers, shop owners & patrons all received individualized detailed character make-ups.

