Issue link: https://digital.copcomm.com/i/1541592
108 M PS E . O R G MPSE Board Members, Eric Marks, Garrett Montgomery, and Mark Camperell with William "Chip" Beaman, MPSE member and co-founder and CEO of the HALP Network (2nd from left). will continue to: • Increase the visibility and presence of game audio through outreach, recognition, and partner- ships that spotlight the creative and technical excellence of interactive sound. • Educate the public on the craft, impact, and artistry of sound through media, panels, and community engagement. • Enhance visibility and voice at industry gatherings, ensuring MPSE remains synonymous with sound- editing excellence across every medium. As the boundaries between film, television, and interactive media continue to blur, MPSE's mission remains clear: to celebrate community, support innovation, and honor the artistry that unites all sound professionals. Final Reflections GameSoundCon 2025 was more than a conference. It was a celebration of creativity, collaboration, and community. Across two days of panels, conversations, and shared experiences, it showcased the extraordinary range of talent shaping the future of interactive audio, from AAA blockbusters to independent passion projects. For me, it was a reminder of the love, friendship, and shared purpose that define this industry. MPSE's mission has always been to keep that spirit alive by connecting people, celebrating excellence, and inspiring the next generation of storytellers through sound while educating the broader public on the craft and impact of what we do. To everyone who stopped by the booth, attended sessions, or joined us at the mixer, thank you. Your enthusiasm, generosity, and dedication continue to inspire us all. The conversation will continue, and MPSE will be there for every step, and every sound along the way. Garrett Montgomery, MPSE MPSE Game Audio Chairman, MPSE Board of Directors

