Animation Guild

Fall 2025

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comes when the camera is just floating outside the car and not mounted to the car's frame. But these challenges don't need to be restrictive. "You can be so unique within constraints," says Senteno. Beyond car design, setting is used to create scale, tone, and feel—in suspense- ful car races, as well as car chases. Even though Disney's Wreck-It Ralph and Ralph Breaks the Internet are in the same fran- chise, the video game car races in the two movies couldn't be more different. For Sugar Rush, the candy-themed racing game in Wreck-It Ralph, Lead Designer Lorelay Bove wanted it to be appealing. Using warm pinks, chocolate browns, and soft creams, she took inspiration from Antoni Gaudi for the adorable, fantasti- cal designs. But the look doesn't detract from the tension of the sequence. In fact, it was in line with the twist: certain char- acters seemed sweet on the surface but hid danger underneath. "I loved the idea of contrasting cuteness with the danger of the race," she says. F E AT U R E A sweet look contrasted with the tension in Wreck-It Ralph's Sugar Rush race. 34 KEYFRAME

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