MPSE Wavelength

Fall 2025

Issue link: https://digital.copcomm.com/i/1538144

Contents of this Issue

Navigation

Page 22 of 123

M OT I O N P I CTU R E S O U N D E D I TO R S 21 F Mark's home studio. rom original IPs to large-scale co-productions, Mark Kilborn has shaped the sound of some of the most iconic and sonically rich franchises in modern gaming. With more than 15 years in AAA game development, his credits include Call of Duty: Modern Warfare 3 (2011) and Black Ops, Hogwarts Legacy, Forza Motorsport (2023), and Brothers in Arms: Hell's Highway. Known for blending creative vision with deep technical insight, Kilborn brings both editorial precision and scalable systems thinking to every project. Now serving as audio director at Certain Affinity, he balances hands-on sound design with strategic leadership, guiding teams from early prototyping through to final mix. In this conversation, we explore how he approaches player-focused sound systems, collaborative workflows, and the evolving role of sound editors in modern development.

Articles in this issue

Archives of this issue

view archives of MPSE Wavelength - Fall 2025