Production Sound & Video

Summer 2025

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22 PRODUCTION SOUND & VIDEO – Summer 2025 in between. I couldn't wait to start on something where every character was memorable in their own way. I found myself truly invested in a flawed family that loved too much and cued every basketball pun ever, with several of their own "buzzer beater" moments. Three-Point Challenges Show prep and planning were pretty seamless, thanks to my experienced and knowledgeable crew, Sound Utility Chloe Sizemore (also Second Boom), and Boom Operator Tony McCovey. We have been working together since Insecure, so we know each other's process very well. The all-glass set was the first challenge, so we had to learn every detail of the set due to crazy reflections. They saw everything! We also shot all over Los Angeles Center Studios in Downtown Los Angeles from the parking garage to the roof. It was also essential to build close relationships with every department. The show also shot with three cameras which was super fun. To keep our team one step ahead, one thing that helped us in the past with shows was to build two carts and one mobile bag. This enabled incredible agility and responsiveness. My main cart utilized a Scorpio, CL-16 and sixteen Sound Devices A20-RX and the smaller, more mobile second cart using a CL-12 with a Sound Devices 888 and eight A20-RX. I also built a small ENG bag specifically for the main character, Isla (Kate Hudson). The ENG bag was a 633 Sound Devices with a hard-lined Neumann TLM 103 mic placed on a stand, for impromptu scratch VO (helpful for post when the director joins the editing process). While the actors have crossover plot lines, basketball is also Pregame When the Executive Producers behind Running Point shared their vision and show's plot, I was equally intrigued and excited. A few years back, I joined their crew for Mel Brooks' much anticipated History of the World, Part II. That experience was epic, truly once-in-a-lifetime (Mel Brooks!) and pushed me into that challenging, yet adrenaline filled territory as an orchestra conductor capturing perfectly timed dialog and song, while collaborating across departments. Anything new, stemming from this hilariously brilliant team, could only be great and of course, filled with energy, heart and lots of laughs. If you haven't had a chance to catch Running Point on Netflix or missed the story-behind-the-story, it's loosely inspired by Jeanie Buss, her family, THE legendary basketball team (if it must be named, it rhymes with "Bakers"), and her underestimated talent for game strategy, player dynamics, team leadership, risk taking, and problem solving on every level, with a dose of humility, sibling rivalry, a few surprises, and managing unexpected situations. As I became familiar with the scripts and the cast, who would bring a fresh take on one of the most storied teams in NBA history, I realized that the show's creators had locked in a ridiculously talented ensemble. It was now my responsibility, along with my incredible crew (more on them below), to tackle the audio challenges across live-action basketball, glass-enclosed sets, rapidly flowing dialog across multiple people, high-energy setups that balanced hundreds of background, and small groups of principals and everything Chet Hanks as Travis Bugg in Running Point. Photo by Kat Marcinowski/Netflix ©2024

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