Issue link: https://digital.copcomm.com/i/1530710
Body Problem), Florian Witzel (Twisters) and Jason Greenblum (Ghostbusters: Frozen Empire). Also speaking were Raymond Zi- bach and Jeff Budsberg, production designer and VFX supervisor of The Wild Robot, Rob Coleman, ILM creative director and ani- mation supervisor of Transformers One, Hayden Jones, ILM's VFX supervisor of Ultraman: Rising, and creature FX designer Alec Gillis (Alien: Romulus). A dedicated conference track explored the impact of AI on the creative arts, with insightful talks from speakers including Nvidia's Richard Kerris, artist and VR pioneer Martin Nebelong, and Wy- lie Co. VFX founder Jake Maymudes. Other inspirational speakers included Paul Debevec, chief research officer at Eyeline Studios, Wacom's Heidi Wang and Faik Karaoglu, Lenovo's Rob Hoffmann, ILM SVP/CCO Rob Bredow, and Rochele Gloor from the School of Visual Arts. A "Woman in Animation" panel examined current issues surrounding diversity and gender representation. Josh Cooley, director of Transformers One, delivered a personal workshop entitled "Make Me Care About STORY!" Other work- shops allowed attendees to get hands-on in a range of subject areas including AI tools for film production, storyboarding, re- al-time animation, cinematography, mixed media design, and fig- ure drawing. Additional VIEW Conference 2024 presentations featured the directors of award-winning animated short films, including Joseph Wallace (Salvation Has No Name), Amanda Strong (Ink- wo For When the Starving Return), Laura Goncalves (Percebes), Diego Alonso Sanchez de la Barquera and Christian Arredondo Narvaez (Nube), and Loïc Espuche (Yuck!). From the games in- dustry, speakers included Team Asobi's Nicolas Doucet, Jan-Bart van Beek from Guerrilla Games, and Supercell's John 'Cip' Cipriani. This year's business track included "Let's Talk Business," featur- ing a panel of CEOs and co-founders, plus an insightful discussion on international co-production. These and other presentations proved so successful that VIEW Conference plans to significantly expand its business-oriented content for its next edition in Octo- ber 2025. "VIEW Conference is a world-class event. I have never been surrounded by such a talented group of people. The maestros of the visual arts and animation make VIEW Conference such a spe- cial place! It was super exciting to sit through all their amazing talks. I had a great time! I'm leaving recharged and inspired. Can't wait to return," shared Fede Alvarez, director of Alien: Romulus. "I had the privilege of attending my first VIEW Conference this year as both a presenter and an attendee. Aside from the beau- tiful backdrop of Turin, the experience was unforgettable. I was impressed by the extraordinary talent at the conference, from in- spiring speakers to an engaged and passionate audience. Being part of VIEW was a true honor, it's a remarkable community of artists and filmmakers dedicated to supporting and learning from one another. I forged lasting friendships and look forward to the opportunity to attend again in the future!" noted Amy Smeed, Head of Animation at Walt Disney Animation Studios Videos of sessions from VIEW Conference 2024 are now avail- able. Visit the official site to purchase on-demand tickets for re- corded sessions and register to attend VIEW Conference 2025 in person: viewconference.it 2024 keynote speaker Jonathan Nolan on the set of Fallout. Alien: Romulus director Fede Alvarez was a 2024 keynote speaker.

