Issue link: https://digital.copcomm.com/i/1524863
Martin is one of the most acclaimed game audio people in Europe and we're here to talk with him about his career and his philosophy about sound and music for games. His work has received several international awards, including Outstanding Achievement in Original Composition and Sound Design at the Academy of Interactive Arts & Sciences, Best Audio at Game Developers Choice Awards, and dozens of nominations, including four BAFTA nominations. But first of all, he'll talk about the beautiful studio where he's working. The panels and racks are made of bamboo and oak which give the room a wonderful warmth and there's even beautiful natural sunlight shining through a couple of small The Sonic Explorer BY PETER ALBRECHTSEN MPSE It's a beautiful day. Birds are whistling and one of the loudest sounds in the area is the rustling leaves in the hedges when the wind passes through them. In other words, it's very quiet in the Copenhagen area where Martin Stig Andersen lives. The Danish sound designer, composer, and audio director has invited Wavelength to his specially designed home studio which has been his creative base for the last couple of years. 124 M PS E . O R G

