Computer Graphics World

Jan-Feb-Mar-2024

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fered me the permanent role of CG supervisor. They'd just picked up Tav Flett as a permanent comp supervisor—a good friend and tal- ented human whom I respect. A solid team was coming together, and I was grateful to be in on it. Why did you choose to base yourself in Bristol, UK and not London? Timmy Willmott: I like to get away from the city when I can. Bristol's right on the doorstep of North Devon and Gower. I'd visited London and entertained the idea of moving, but I didn't know where I'd keep all my bikes, kites, and surfboards...apartments were tiny and the rent was ludicrous. What have been your project highlights at Lux Aeterna? Timmy Willmott: Oh, everything. Our Universe, Ancient Powers, Ein- stein and the Bomb, The Crown... and all the one's I'm not allowed to talk about yet—there are always exciting things happening here. The team is the biggest highlight, though. We're all very passionate and aligned by a drive for the best result. What inspires you in your work? Timmy Willmott: Light...It really fascinates me, and I have a desire to capture it. It's a constant distraction. I especially love a rainy walk home through the city at night, traffic and streetlights reflecting off everything. It's a beautiful neo-noir aesthetic. I love Bristol. Are there any artists you look up to for further inspiration? Timmy Willmott: Mainly cinematographers and photographers, I guess. Roger Deakins, Greig Fraser, Emmanuel Lubezki, Gregory Crewdson, Todd Hido...I've found myself falling more and more in love with cameras and lights over the past few years. What advice would you give to people trying to break into the VFX industry? Timmy Willmott: Don't just look for a job. Find something you re- ally love doing and keep doing it. Do it for fun and let that be your drive. Eventually you'll be in a position where that thing you do for fun...someone will pay you to do that. That passion is what gets you recognized. It shines through in the work. Top CG film sequence of all time? Timmy Willmott: An entire film counts as a sequence, yeah? Toy Story 4, start to finish! I wasn't prepared for how good that was go- ing to be. The cinematography throughout is just flawless! The lens modeling, and the way they jump between anamorphic and spher- ical lenses to tell different character stories...That whole film made me reassess my priorities in CG.

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