Issue link: https://digital.copcomm.com/i/150396
complete filmmakers," says Jim McCampbell, department head of Computer Animation at Ringling. "However, because we deal with linear narrative stories for the senior-year capstone project, we focus heavily on character animation. "Creating a believable performance is crucial to the success of the film as a whole," McCampbell continues. "An important aspect of the curriculum is to make sure that students see the connection between the animation and the other aspects of the film. For that reason, we don't compartmentalize our courses (a modeling course, an animation course, and so forth). Instead, we teach all aspects in all courses so that an understanding is gained of how each aspect is interrelated." Doubtless, technology can significantly enhance an education, especially in the high-tech world of computer graphics. Experts agree that a comprehensive education is the sum of many parts, including, but not limited to: skilled and artful instruction, a foundation in the basics, collaboration, an understanding of the entire workflow, creativity, CalArts' Advanced Modeling teacher Dan Platt demonstrates principles of proper edge loop flow when modeling for animation deformation. dedication, hard work, and knowledge of and experience with various novel systems and technologies. "As we rely more and more on technology, it is vital that we do not lose touch with the core creative skills that require only the most basic tools," Macleod mentions. "Technology provides new mediums for expression, but also creates new limitations within those mediums. Removing those limitations provides a direct connection between the creative imagination and its expression in form." Courtney E. Howard is a contributing editor for Computer Graphics World. She can be reached at cehoward@twitchcafe.com. Ben Beech creates imaginative artistry at Ringling. Eight student films from Ringling's Computer Animation program were accepted into the SIGGRAPH 2009 Computer Animation Festival. 8

