Animation Guild | We are 839 Digital Magazine
Issue link: https://digital.copcomm.com/i/1493292
38 KEYFRAME HIRING HUMANELY Spring 2020 Long before Sergeant-at-Arms Danny Ducker was on the Executive Board, she reached out to Key frame with an idea. A s an active member of the Testing Committee, she wanted to gather a group of TAG members in leadership positions and talk about ways to hire ar tists without resor ting to unfair testing practices. We worked with Danny to identif y impor tant questions for the ar ticle, and she conducted, inter viewed, and helped edit the piece. This collaboration showed the impor tance of member engagement in the pages of the magazine in order to inform and suppor t our Union members. "My favorite features are those that give us the chance to know members at a more personal level than just their job title. We always want studios to treat us like humans, not just employees, so it only makes sense that we get to know each other that way, too." – ashley long EVOLUTION OF ADULT ANIMATION Summer 2020 When Primal first came out, we were intrigued by this adult show that was both heartbreaking and hugely violent—and entirely dialogue-free. It prompted the question: how has adult animation evolved? Were we moving away from irreverent comedies and into experimental territory? Frequent contributor Evan Henerson tackled the topic, exploring unconventional origins like The Midnight Gospel's podcast genesis and the sprawling aesthetic vision of Final Space. DISCUSSING RACE IN THE WORKPLACE Fall 2020 In the midst of the pandemic during the George Floyd protests, our Union recognized the importance of understanding how to have discussions about race in the workplace. We reached out to a diversity scholar, career educator in multicultural leadership, and the founder of Black Women Animate, and they shared their expertise on unconscious bias, misguided good intentions, and the stress that comes when dealing with issues of race falls on the shoulders of people of color. All emphasized that it's up to leadership to create safe spaces for conversations, including spaces where colleagues of color can come together without the burden of educating white people. GIMME SHELTER Spring 2021 In many other entertainment publications, animation writers and directors are often celebrated more than other job roles, but Keyframe has always focused on the collaborative aspect of the craft. In this feature, we brought the background to the forefront, looking at how architecture and design possess personalities as distinct as the characters who inhabit them. From Poison Ivy's greenhouse lair to Glimmer's transcendent tower bedroom to Big Hero 6's Victorian-Japanese manor, these inspirational environments made us wish we could physically step into their worlds. HOW TO MARKET YOURSELF ONLINE Summer 2021 While doing various events such as "How to Get Your Start in Animation" for students, it became apparent that students weren't the only ones who could use advice on how to market themselves in the industry. TAG members wanted pointers too! So we reached out to 11 recruiters, directors, and other industry professionals to break down the best ways to promote your talent and skills on the web. From creating online portfolios to navigating social media and forums, this article was packed with insightful information. It has since become the most shared Keyframe article on social media. F E AT U R E

