Computer Graphics World

Education Supplement 2013

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Carlo Gemmani, a student at VanArts, took advantage of the tools available at the school to produce his 3D animation project (right). Box initiative, which provides its students (at a deep, institutional discount) with Apple technology to help them create music, film, game, animation, and design projects. "Project LaunchBox complements Full Sail's programs by providing students with access to a complete mobile studio for use throughout their school career and after graduation. With Project LaunchBox, students of all levels will be able to utilize their own personal MacBook Pro notebook computer loaded with Apple's complete line of creative software (CS6 Creative Master Collection), as well as degree-specific sets of pro-level applications," the instructor adds. Also included in Project LaunchBox are: Autodesk Entertainment Creative Suite, Pixologic's ZBrush, Apple's Final Cut Pro, and The Foundry's Nuke. In addition, students incorporate Wacom's Intuos5 tablet and Canon's LIDE 110 flatbed scanner as part of their technology package. This unique combination of professional software and hardware gives the students uninterrupted access to the tools they need to complete their coursework. Furthermore, students have access to a plethora of equipment in the campus computer lab, from Adobe's Photoshop and Premier, Autodesk's Sketchbook Pro and Softimage, and Side Effects' Houdini, to Vue's e-on, Imagineer's Mocha, PipelineFX's Cube, Next Limit's RealFlow, Andersson Technologies' SynthEyes, Unity's game engine, Perforce's revision control management system, and more. In addition to the traditional classroom and labs, students have access to advanced technology labs on campus, including a motion-capture studio (a Motion Analysis Eagle Digital system with a 23-camera volume), a greenscreen virtual studio room, and other equipment. Tech Investments Students at the four-year New York Citybased School of Visual Arts (SVA) have access to some of the latest tools and technologies, which they use throughout their schooling and to complete their final animated short film projects. In addition, SVA students have at their disposal a ren- A SMALL SELECTION OF VFS ANIMATION & VISUAL EFFECTS ALUM NI CREDITS INCLUDE The Amazing Spider Man Amy Lu, Senior Animator | Cobal Yu, Digital Artist | Marco Leone, Stereo Compositor | Matt Wheeler, Lighting TD | Mike Dhamey, Senior Animator | Argo Geoffrey Hancock, Visual Effects Supervisor | Jose Yapor, Visual Effects Artist Assassins Creed III Dan Vargas, Senior Artist | Magdalena Dadela, Senior Character Artist The Avengers Aaron Gilman, Animation Supervisor | Cedric Lo, Lead Animator | Scott Jones, Creature TD Daphne de Jesus, Senior Digital Paint Artist | Nicholas Markel, Previsualization Supervisor The Bourne Legacy Saptarshi Chakraborty, Compositor | Gia Sadhwani, Visual Effects Artist | Pietro Ponti, CG Sequence Lead Brave Bill Watral, Effects Artist | Justine Codron, Lighting TD Cars 2 Stephen King, Animator | Sherrie Law, Digital Painter Cloud Atlas Kyeyong Peck, Senior Modeler/Texture Artist | Geoffrey Hancock, Visual Effects Supervisor | Ian Sorensen, Lead Modeler Alberto Landeros, Digital Compositor Conan the Barbarian Giancarlo Derchie, Lead Compositor | Tim Chou, Stereoscopic Conversion Compositor | Giacomo Cavalletti, Environment Modeler The Dark Knight Rises Dean Mangion, Matchmove Artist | Frederik Lillelund, Lighting TD Dead Rising 2 Fredrick Fassé, Animator Dead Space 2 Wayne Gonsalves, Environment Art Lead Deus Ex: Human Revolution Ryan Nickell, Senior Animator Diablo III John Miller, Environment Artist Alvaro Buendia, Cinematic Artist | Steven Chen, Cinematic Artist District 9 Neill Blomkamp, Director/Co-Writer | Shawn Walsh, Visual Effects Executive Producer | Robert Bourgeault, Lighting Lead | Paul Copeland, Character TD | James Stewart, Creature Supervisor Dragon Age II Nathan Zufelt, Senior Cinematic Animator Epic Borae Cho, Pipeline TD Family Guy Michael Loya, Storyboard Artist FIFA 13 Jason McNamar, Associate Modeler Futurama Claudia Keene, Prop Designer Halo 4 Steve Dyck, Lead Animator | Mark Tanner, Senior Animator Kolby Jukes, Senior Character Artist | Andrew Bosold, 3D Environment Artist Harry Potter and the Deathly Hallows – Part 2 Henry South, CG Modeler | Joshua Herrig, Lead Lighting Artist | Jozef van Eenbergen, Pipeline Developer | Nuno Nisa Pereira, Visual Effects TD The Hobbit: An Unexpected Journey Adam Bradley, Senior Digital Paint Artist | Louis Cox, Camera TD | Aaron Gilman, Senior Animator Tamir Diab, Lighting TD | Cesar Rodriguez Bautista, Senior Paint Artist Hotel Transylvania Chad Ellis, Senior Animator | Eva Fan, Animator Will McCrate, Digital Artist Ice Age: Continental Drift Borae Cho, Pipeline TD | Graham Silva, Animator | Scott Lemmer, Animator | Thom Roberts, Animator Iron Man 3 Tuba Yalcin, Effects TD | Alex Berson, Senior Digital Paint Artist | Aaron Gilman, Animation Supervisor | Clement Yip, Lead Animator | Diego Piccinato, Lead Compositor Life of Pi Alex Berson, Roto/Paint Artist | Andrew Juano, Roto/Prep Artist | Diego Piccinato, Digital Compositor | Jason McKeeman, Lead Creature FX TD | Kirk Chantraine, Pipeline Software Engineer | Oded Granot, Compositing TD | Richard Sur, Lighting TD | Ryan B. Clarke, Senior Compositor | Teh-wei Yeh, Lighting TD Mass Effect 3 Nathan Zufelt, Cinematic Animator | Bartek Kujbida, Cinematic Animator Men in Black 3 Juan Carlos Mendoza, Digital Compositor | John Iskandar, Lighting and Compositing TD | Raphael Santos, Roto Artist Ricardo Gomez, CG Artist My Little Pony: Friendship Is Magic Jayson Thiessen, Supervising Director | James Wootton, Director Oblivion Denny Ertanto, Compositor | Jamie Bowers, Texture Artist | Nicholas Markel, Previsualization Supervisor Oz the Great and Powerful David Wesch, Character Animator Eva Fan, Animator | Geeta Basantani, Senior Compositor | Julius Kwan, Senior Animator Prometheus Gerard Van Ommen Kloeke, Character Rigging Supervisor Chrystia Siolkowsky, Roto Artist | Giancarlo D'erchie, Digital Compositor | Louis Cox, Camera TD Resident Evil: Retribution Corey Coates, Compositor | Juan Carlos Mendoza, Digital Compositor | Diego Piccinato, Digital Compositor | Ricardo Gomez, CG Artist | Arthur Logo, Digital Compositor Rise of the Planet of the Apes Carolyn Wong, Creature TD | Richard Sur, Lighting TD | Chrystia Siolkowsky, Motion Editor Sleeping Dogs Andrew Poon, Cinematics Animator | Corey Kleim, Lead World Artist | Hani Abu-Ghazaleh, Art Director | Rob Starr, Lighting Artist | Sota Yuyama, Gameplay Animator | Terence Wong, Character Artist SpongeBob SquarePants Andrew Overtoom, Animation Director Star Trek Into Darkness Srikalyan Tallapragada, Lighting TD | Santhoshi Bala, Compositor Digital Artist | Denny Ertanto, Compositor | Stephen King, Animator Supernatural Christopher Richardson, Compositor/Lead Artist | Sebastian Fernandez Hyde, Digital Compositor | Werner ten Hoeve, Compositor Toy Story 3 Daniel Holland, Sets Artist | Tristan Ikuta, Simulation & Effects Artist The Twilight Saga: Breaking Dawn – Part 2 Abel Vargas, Paint/ Roto Artist | Arthur Lobo, Digital Compositor | Corey Coates, Compositor | Giorgio Bertolone, Senior Rigger Uncharted 3: Drake's Deception Mike Yosh, Lead Gameplay Animator | Jason Richmond, Game Director Wreck-It Ralph Andrew Lawson, Animator | Justin Hammond, Senior Lighting Artist | John Wong, Animator Zero Dark Thirty Shivas Thilak Anthikkat, Paint/Roto Artist | Jessica Wan, Compositor | Chun-Ping Chao, Digital Compositor TO NAME A FEW VFS STUDENT WORK BY CHASE WALLER Education Supplement • July 2013 • 5

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