ADG Perspective

July-August 2022

Issue link: https://digital.copcomm.com/i/1474575

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S T R A N G E R T H I N G S | P E R S P E C T I V E 8 7 Nothing essential has changed in my creative approach to Stranger Things since our first season. Back then, we were a relatively ragtag bunch of indie outsiders shocked that Netflix had decided to roll the dice and give us a crack at making this improbable project on essentially our own terms. It's a testament to the Duffers' tenacity and vision that we've managed to continue making exactly the show we all had in mind, for all these years. As Production Designer, my goal has always been to ground my design choices in character building and faithfulness to the "reality" of the world I am creating. With Stranger Things, it has been essential for me to cultivate an aesthetic that doesn't distract the audience by drawing attention to itself, but rather informs the characters and their stories by giving weight and realism to their world, A. MAX MARVELS AT VECNA'S VICTIMS IN THE MIND LAIR. (ON STAGE IN ATLANTA). PRODUCTION STILL.

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