ADG Perspective

May-June 2022

Issue link: https://digital.copcomm.com/i/1470106

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Creature Concept Design One of the more interesting developments that began on season one was that I had the opportunity to take on creature concept design in addition to roduction Design. In collaboration with creature illustrator oltn Mnyi in Budapest, we have had the privilege to create the initial concepts for all but a few of the monsters and creatures. Nivellen and Vereena presented the rare chance to design both an environment, as well as the characters that would occupy it. Developing both in consort provided a uniue perspective and helped inform the layout and construction in a way that allowed character movement through the spaces, and action sequences, to feel organic and unforced. Kaer Morhen A legendary castle and home to the Witchers, aer Morhen represents an iconic thread in the fabric of The Witcher universe. Knowing that this environment would be introduced in season two was both an incredible challenge and a phenomenal opportunity. Not just because of its importance to the storytelling, but also because, unlike season one, where almost every episode took the viewer to A . V E R E E N A - B R U X A T R A N S F O R M AT I O N . C R E AT U R E C O N C E P T B Y Z O LTÁ N M Á N Y I U S I N G Z B R U S H , K E Y S H O T A N D P H O T O S H O P. B. V E R E E N A - B R U X A . C R E AT U R E C O N C E P T B Y Z O LTA N M A N Y I C. N I V E L L E N . C R E AT U R E C O N C E P T B Y Z O LTÁ N M Á N Y I . D. N I V E L L E N . P R O D U C T I O N S T I L L . E. K A E R M O R H E N . G R E AT H A L L A N D M E D A L L I O N T R E E . I L L U S T R AT I O N B Y D A N I E L V E R E S U S I N G B L E N D E R A N D 3 D C O AT F O R T H E 3 D E L E M E N T S A N D P H O T O S H O P F O R P H O T O B A S H I N G . A B C D E

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