Issue link: https://digital.copcomm.com/i/1470106
In terms of blocking, things worked pretty well with the buildings that are essentially characters in the script, the Calhoun Hotel, White Elephant saloon, livery and inkerton ce. The marshal's o ce, however, was a diff erent matter. The building in the most logical location within the show's backlot was a terrible fi tfaux log walls, a big stone fi replace, huge storefront windowsI hated it, but fi nally bit the bullet. It could be made to work as scripted, but not without complaint. Ben Richardson, who directed the second episode, shared my lack of enthusiasm for the place. On the tech scout, he disgustedly asked, "Who picked this place?" I replied, "Default. It was picked by default." Sometimes you do what you gotta do. As I said, Taylor is a purist with respect to authenticity and that can make fi nding practical locations di cult. Several intense scenes in Hell's Half Acre took place in the hallway and rooms of the Calhoun Hotel. The Calhoun's long second-fl oor hallway was perfect, but the rooms were small and shooting in them would have been cramped and di cult (not to mention the D. INTERIOR PINKERTON DETECTIVE AGENCY. PLANS AND ELEVATIONS DRAWN BY JIM HEWITT. BUILT ON STAGE IN THE OLD GYMNASIUM. E. LIVERY BEFORE. F. LIVERY AFTER. SET PHOTO. F E D

