ADG Perspective

March-April 2022

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4 2 P E R S P E C T I V E | M A R C H / A P R I L 2 0 2 2 As a young boy in a small town in the mid-1980s, I grew up with a number of films that hit me right between the eyes. E.T., Raiders of the Lost Ark, Back to the Future, Gremlins, and of course, Ghostbusters. Looking back at many of these films through more mature eyes, what really stands out about these movies are their indelible craftsmanship and relatable, grounded production designs. In my first conversation with director Jason Reitman, we realized we not only shared a deep affection for these films, but also shared a desire to tap into that "original recipe" from the original Ghostbusters with this new effort. Early conversations circled around striving to tap into the feeling of the '84 Ghostbusters, and I think a lot of my effort in designing the project centered on my desire to somehow recreate the DNA of the film. I wanted to inspire a hand-crafted design and fabrication process in my approach. The project went to great lengths to shoot in Alberta, Canada in order to capture that province's sweeping vistas, and really pushed hard to make the film "in camera," with practical special effects used wherever possible. That is not to say the film doesn't have amazing digital visual effects. Like the original film, Jason challenged the team to combine "bleeding-edge visual effects and classic old-school Hollywood C a p t u r i n g t h e V i s u a l L e g a c y G H O S T B U S T E R S : A F T E R L I F E B Y F R A N Ç O I S A U D O U Y, P R O D U C T I O N D E S I G N E R A

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