ADG Perspective

January 2022

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The rt epartment had to conceptualie what each world would look like, how its people would trael onplanet and offworld, how they would communicate with each other, what the environments would be like, and how their clothing would relate to those environments, to name just a few aspects of the task. Each planet needed its own character, through coloration, location and/or design, yet still belong to the same visual language as the others. Costume, makeup and hair design were all integral to the overall look of Foundation. My initial pitch to Apple had incorporated ideas for all of these as they related to the characters and populations of Foundation's varied worlds. I think this may have helped me get the job. Once costume designers Kurt and Bart (as the duo call themselves) joined the team, the three of us shared and incorporated architectural motifs into the characters' clothing. I wanted to move away from a certain school of science fiction filmmaking that uses muted tones and highgloss finishes in the sets. nstead, created different palettes and tetures by choosing certain locations and colors to differentiate each world. y first deep die into research was through art history, looking from ancient gypt and ome to futurism in taly and ussia, to see how art has eoled and changed there.hat was happening in the history of these places during these art moements also looked at the eolution of architecture, andhow styles of art and architecture coincided with what was happening in those societies at the time. Trantor Trantor is the seat of the Galactic Empire, 100 layers deep and home to ninety-eight billion people. felt that Trantors style should be a layered collection of architectural styles, in the way that cities like Berlin and Prague have evolved oer time, withbuildings from differentcenturies sharing the same street. difference between Trantor and a historic city of the present is that G. IMPERIAL PALACE THRONE ROOM. ILLUSTRATION BY STEFANY KOUTROUMPIS. H. IMPERIAL PALACE THRONE ROOM. STUDIO BUILD IN IRELAND. PRODUCTION STILL. D E F G H

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