Computer Graphics World

October-November-December 2021

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32 cgw o c t o b e r • n o v e m b e r • d e c e m b e r 2 0 2 1 I n the 14 th century, disputes easily could turn into a life-or-death situation. That is what happened when King Charles VI declared that Knight Jean de Carrouges settle his dispute with his friend and squire by challenging him to a duel — to the death. Visionary filmmaker and four-time Acad- emy Award nominee Ridley Scott brings to audiences this tale of gripping betrayal and vengeance set against the brutality of 14th century France in The Last Duel. Set in me- dieval France, the epic historical drama tells the story of de Carrouges, who sets forth that challenge aer his wife accuses the squire, Jacques Le Gris, of raping her. Technicolor Creative Studios Production Supervisors Gary Brozenich and Jessica Norman worked alongside MPC Film VFX Supervisor Sebastien Raets, VFX Producer Skye Radies, and teams in London, Montreal, and Bangalore, delivering over 180 shots, and with VFX Supervisor Yann Blondel, VFX Pro- ducer Kristina Prilukova, and the Paris-based team, delivering an additional 220 shots. MPC Film's artists craed the visual effects of two sequences: the duel and the Limoges battle. The original brief did not require extensive crowd building, but as the pandemic determined new ways of working, it was essential for the team to adapt the visual effects requirements, and crowd simulation artists were required to simulate both full-CG crowds and crowd extensions. Trial by Combat MPC FILM CRAFTS A GRITTY 14 TH CENTURY FRANCE FOR THE LAST DUEL

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