ADG Perspective

November-December 2021

Issue link: https://digital.copcomm.com/i/1433736

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2 4 P E R S P E C T I V E | N O V E M B E R / D E C E M B E R 2 0 2 1 A L E X A N D R A F o w l e r A N D R E H e n d r a A N T O N I O F e r r o n Alexandra (Alex) Fowler is a Production Designer and Art Director with a focus on period fi lm and et esign, currently working as an assistant on the untitled Bosch spino for IM T. he is originally from the San Francisco Bay area and has a background in studio art and photography, which she incorporates into her work in modeling, drafting and conceptualizing. She recently graduated from Chapman University's undergraduate Production Design program, having designed six thesis fi lms during her time there. he designed her fi rst feature fi lm at age , 25 Cents Per Minute, which premiered this October. Her favorite part of the design process is research and working with each department to style a fi lm, which is why period pieces are what she aims to be doing. Andre Hendra grew up in Jakarta, Indonesia. His passion for art started in his childhood, watching a variety of classic Hollywood motion pictures and animated movies. As a person, Andre is very versatile in his thinking, very passionate to connect with people and has great enthusiasm for his love of art and for life. He was fortunate meeting Michael Spooner (former Disney Animation Senior Visual Development Artist), who guided him to be a professional environment designer for the entertainment industry. Andre's artwork as a designer has been featured in a variety of TV commercials in Indonesia. He was also awarded scholarships from Art Centre Pasadena and Fullerton College for his outstanding academic performances. Antonio is a 2020 graduate from Carnegie Mellon School of Drama based in Los Angeles. During his educational career, he also worked as a freelance theatrical designer and worked under various NYC- based designers on both Broadway and regional theatre productions. In 2019, he began gaining experience in fi lm and television as a designer for independent projects and working in the Art Departments of larger scale network productions. His passion for storytelling and environment-building also extends to more niche creative interests, such as immersive experiences and model-making. A. JACK'S ROOM INTERIOR KEYFRAME ILLUSTRATION FOR JOURNEY WITH THE WIND. PHOTOSHOP. B. MAYAN TEMPLE MODEL FOR ZERO MISSION. DONE IN BLENDER AND PHOTOSHOP. C. RENDERED MODEL FOR TRUDY. D. TITANIA'S PLACE. ILLUSTRATION. E. TREEHOUSE, CONCEPT SKETCH. F. PILGRIMS. PRODUCTION STILL. A C D E F B

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