Animation Guild

Spring 2021

Animation Guild | We are 839 Digital Magazine

Issue link: https://digital.copcomm.com/i/1343869

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SPRING 2021 3 22 4 FROM THE PRESIDENT 7 EDITOR'S NOTE 9 ART & CRAFT The quiet painting of Grace "Grey" Chen 11 AFTER HOURS Jeremy Spears' passion for woodworking 14 THE CLIMB Elizabeth Ito's persistent journey 16 FRAME X FRAME Bob Scott's pursuit of the perfect comic strip 18 THE LOCAL TAG committees' collective power 20 DIALOGUE Looking back on the Annie Awards 44 TRIBUTE Honoring those who have passed 46 SHORT STORY Taylor Meacham's To: Gerard CONTENTS 38 FRAME X FRAME 30 46 22 GIMME SHELTER After a year of sheltering at home, we're all eager to spend time elsewhere. Why not use your imagination to escape into an animation home? From Kim Possible's midcentury ambience to Kung Fu Panda's regal mood, these abodes show that some of animation's finest are also talented architects and interior designers too. 30 RAYA OF LIGHT As production on Raya and the Last Dragon evolved, so did the movie's themes of trust and distrust. Cinematic techniques to develop these themes included a focus on lighting and the creation of an atmospherics library that gave lighting artists an adaptable tool for enhancing the tone of each scene. 38 COSMIC CARTOONING The first season of Craig McCracken's latest cartoon, Kid Cosmic, takes place over 10 serialized episodes. But an ongoing storyline isn't all that's realistic about this show. The sketchy linework of the true- to-life settings is intended to remind us that Kid and his gang of local superheroes are drawn by real human beings. FEATURES I S S U E 1 3

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