Computer Graphics World

Winter 2019

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40 cgw w i n t e r 2 0 1 9 STATEMENT OF OWNERSHIP, MANAGEMENT, AND CIRCULATION (Required by 39 USC 3685) Publication Title: Computer Graphics World Publication Number: 665-250 Filing Date: 12/10/19. Issue Frequency: Qt-monthly Number of Issues Published Annually: 7 Annual Subscription Price: $68.00 Complete Mailing Address of Known Office of Publication: 620 W. Elk Ave., Glendale, CA 91204 Contact Person: Karen Moltenbrey Telephone: (603) 432-7568 Complete Mailing Address of Headquarters or General Business Office of Publisher: 620 W. Elk Ave., Glendale, CA 91204 Full Names and Complete Mailing Addresses of Publisher: Computer Graphics World, 620 W. Elk Ave., Glendale, CA 91204 Editor: Karen Moltenbrey, 620 W. Elk Ave., Glendale, CA 91204 This publication is owned by: Computer Graphics World - William Rittwage Publication Title: Computer Graphics World Issue Date for Circulation Data Below: 12/10/19 Total Number of Copies Mailed Outside-County Paid Subscriptions on PS Form 3541 Mailed In-County Paid Mail Subscriptions on PS Form 3541 Paid Distribution Outside the Mails Including Sales Through Dealers and Carriers, Street Vendors, Counter Sales, and Other Paid or Paid Distribution Outside USPS® Requested Copies Distributed by Other Mail Classes Through the USPS Total Paid Distribution Free or Nominal Rate Outside-County Copies Included on PS Form 3541 Free or Nominal Rate In-County Copies Included on PS Form 3541 Free or Nominal Rate Copies Mailed at Other Classes Through the USPS Free or Nominal Rate Distribution Outside the Mail Total Free or Nominal Rate Distribution Total Distribution Copies Not Distributed Total Percent Paid Paid Electronic Copies Publication required. Will be printed in the December 2019 issue of this publication. Name and Title of Editor, Publishers, Business Manager, or Owner: William Rittwage - owner Date: 12/10/19. I certify that the statements made by me above are correct and complete. Average No.Copies Each Issue During Preceding 12 Months No. of Copies of Single Issue Published Nearest to Filing Date 24,230 .......................... 29,950 23,815 ........................... 21,725 0 .............................................0 0 .............................................0 0 .............................................0 0 .............................................0 23,815 ........................... 21,725 3,185 ............................... 3,182 0 .............................................0 0 .............................................0 503 ..................................6,150 3,688 ............................... 9,332 27,501 ............................ 31,057 507 .....................................484 28,008........................... 31,105 86.6% ................................70% 6,109 ...............................6,244 Untitled-1 1 Untitled-1 1 12/12/19 4:24 PM 12/12/19 4:24 PM Winter 2019, Volume 42, Issue 2: COMPUTER GRAPHICS WORLD (USPS 665-250) (ISSN-0271-4159) is published bi-monthly with special additional issues in Janu- ary and July resulting in 8 issues per year by COP Communications, Inc. Corporate offices: 620 West Elk Avenue, Glendale, CA 91204, Tel: 818-291-1100; FAX: 818-291- 1190; Web Address: info@copprints.com. Periodicals Postage Paid at Glendale, CA, 91205 & additional mailing offices. COMPUTER GRAPHICS WORLD is distributed worldwide. Annual subscription prices are $72, USA; $98, Canada & Mexico; $150 International airfreight. To order subscriptions, call 847-559-7310. © 2019 CGW by COP Communications, Inc. All rights reserved. No material may be reprinted without permission. Authorization to photocopy items for internal or per- sonal use, or the internal or personal use of specific clients, is granted by Computer Graphics World, ISSN-0271-4159, provided that the appropriate fee is paid directly to Copyright Clearance Center Inc., 222 Rosewood Drive, Danvers, MA 01923 USA 508-750-8400. Prior to photocopying items for educational classroom use, please contact Copyright Clearance Center Inc., 222 Rosewood Drive, Danvers, MA 01923 USA 508-750-8400. For further information check Copyright Clearance Center Inc. online at: www.copyright.com. The COMPUTER GRAPHICS WORLD fee code for users of the Transactional Reporting Services is 0271-4159/96 $1.00 + .35. POSTMASTER: Send change of address form to Computer Graphics World, P.O. Box 3296, Northbrook, IL 60065-3296. More than 21 percent of respondents either don't know the difference between a consumer-level and a workstation-level CPU, or say it doesn't matter. Of the 69 per- cent who have an opinion, only 32 percent felt a workstation needed what is consid- ered a workstation-class CPU, such as an AMD Ryzen or Intel Xeon. Respondents largely discount the impor- tance of ISV certification, considered an essential element of a professional worksta- tion. Only about half of those surveyed think that certification is critical or even useful to have, while a surprising 30 percent say it isn't needed. Fiy-five percent of respondents do not identify ECC as an essential differentiator be- tween a PC and a professional workstation. Extra reliability designed into workstations and the rigorous testing during the R&D process do make a difference to workstation users, but most non-workstation users think a commercial-grade system is good enough to be considered a workstation. As a result of this confusion, several workstations suppliers break the first of the workstation laws and substitute a consumer- grade CPU for the workstation- class version. That denies the user the protection of error-correcting memory, security features, and sometimes applica- tion certification. And, those unofficial workstations get counted in the total of workstation shipments. The laws of workstations will continue to be broken as users try to cut costs by making changes to their machines. It's ironic, and telling. If you have a mission-crucial project, do you try to save maybe $1,000 on hardware and put the project at risk? Or, do you just want the status of saying you have a workstation and what you're doing isn't really that important or critical? One of the major reasons for the existence of a workstation is their "24/7 almost never fail capability." That's like the old days, as seat belts were being mandated and people would say, "I don't need seat belts, I'm a safe driver." A lot of safe drivers have been in car crashes and damn glad they had seat belts. The workstation market is, and has been, growing for a reason — safety of a project. n Dr. Jon Peddie(jon@jonpeddie.com) is a recog- nized pioneer in the graphics industry, president of Jon Peddie Research, a Tiburon, CA-based consul- tancy specializing in graphics and multimedia that also publishes JPR's "TechWatch," and named one of the most influential analysts in the world. "Top-quality components and professional video cards, such as Nvidia Quadro, are still a must-have to qualify as a good workstation." Robert Bragaglia Marketing director at @Xi Computer furthering virtual production through ad- vancements in Unreal Engine for creators across all media. The company has dedicated resources and support for the development of Unreal Engine outside of traditional game applications, and a major area of focus has been on VFX and animation for film and TV. In MovieLabs' 2019 whitepaper on the evolution of media creation, industry ex- perts present a vision for production in the year 2030 where workflows are designed around real-time iteration and feedback. The use of real-time game engines across entire production chains is making this possible for early adopters today. As we make the push for widespread adoption of virtual production techniques across the film and television production industry worldwide, we will continue to evolve Unreal Engine to enable artists and filmmakers to fulfill their wildest creative visions. n Marc Petit is the general manager of Unreal Engine at Epic Games. V I E W P O I N T [Continued from page 4] LIGHTING IS CONTROLLED ON SET.

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