Computer Graphics World

SIGGRAPH 2018 Program Guide

Issue link:

Contents of this Issue


Page 29 of 31

28 #SIGGRAPHcaf | #SIGGRAPH2018 Real-Time Live! The Power of Real-Time Collaborative Filmmaking Jean-Colas Prunier, Armelle Bauer, Yvain Raeymaekers, Stephane Tayeb PocketStudio 'Reflections' Ray-Tracing Demo Pre- sented in Real Time and Captured Live Using Virtual Production Techniques Gavin Moran Epic Games Mohen Leo ILMxLAB Virtual Production in "Book of the Dead": Technicolor's Genesis Platform, Powered by Unity Francesco Giordana, Callum James, MPC Veselin Efremov, Silvia Rasheva, Natasha Tatarchuk, Unity Technologies Gael Sourimant, Technicolor R&I Wonder Painter: Turn Anything into Animation Xiaolei Lei, Xiang Cao Xiaoxianiu Creative Technologies

Articles in this issue

Archives of this issue

view archives of Computer Graphics World - SIGGRAPH 2018 Program Guide